Somnai
This was a freelance project for dotdot.london.
I worked on the Unity application for the Fantasy VR experience, a location-based VR installation where groups of six participants wear VR backpacks and explore a series of fantasy scenes together.
Fantasy VR is a networked, multi-user experience. Participants can interact with each other and with the virtual world around them. It is also a multi-sensory installation, using scent, wind, heat, physical props, and changing floor surfaces to create a deeper sense of immersion.
Hardware:
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We used more than 38 OptiTrack cameras, along with OptiTrack HMD trackers provided by Target3D. For hand interaction, each headset had a Leap Motion sensor attached to the front. The avatars were driven by FinalIK, working together with Leap Motion and OptiTrack tracking data.
Somnai:
- The six participants were guided through the experience by an actor. In the virtual world, the actor was represented by a glowing sphere called "Somnai", which was controlled using an OptiTrack active tracker.
Networking:
- For networking, we used UNET. Working with six VR backpacks could be challenging, so I set up a remote connection system. Each backpack ran a client application that automatically discovered and connected to the server. The server ran on the same machine connected to the motion capture switch and OptiTrack software.
Scents, Wind, and Heat:
- These elements were created by the amazing Grace Boyle from The Feelies, adding another layer of immersion to the experience.
Sensory Elements:
- A wooden bridge, multiple props, and different floor surfaces were used throughout the experience to enhance the participants' sense of presence.
I'd also like to share a few behind-the-scenes pictures.