Grigor Todorov

Sessions: Diana

I worked on Sessions: Diana, a Unity project created for Riot Games Music to accompany the second Sessions music release.

The piece is a 1 hour and 55 minute pre-rendered movie made in Unity, featuring calm, atmospheric scenery designed to sit alongside the full Sessions: Diana album. Rather than being an interactive experience, it was created as a visual companion to the music: something beautiful, slow, and ambient that matched the tone of Diana's world.